These sample builds are submitted by our members and are builds used actively in game. These are not set in stone as all play styles are not identical. Please feel free to experiment and try new things. If you find a build that works well please submit it to me at Feathersong@Immortal-Soulhunters.com for posting. Please include text similar to the below format.
Many thanks go out to all those who have submitted builds to assist upcoming
Soulhunters.
Necro builds courtesy Jack Nibble
Necromancer Minion Master
Traits
- 4,V,IX
- 0
- 6,III,X,XI
- 4,II,VII
- 0
- Weapons: Soldiers axe with signet of bursting ,Komalie's Sacrificial Blade w/ signet of Demon Summoning/ Theodosus's Spirewith Sigil of blood, Sigil of torment, Malign WvW infusion, Mighty WvW Infusion
- Armor: Shaman/Dire armor with runes of the Tormenting
- Accesseries: Plague Idol, Celestial, sigil, Symbol of the Deceiver, Royal Signet, Vassar's Band, There with Yakkington: A Traveler's Tale
- Skills: Summon Blood Fiend, Summon Bone Fiend, Summon Shadow Fiend, Summon Bone Minion, Lich form
Necromancer Condition/self heal
Traits
- 4,V,VIII
- 2,VI
- 2,IV
- 6,II,VIII,XII
- 0
- Weapons: Soldiers axe with signet of bursting ,Warhorn w/ signet of Torment/ Theodosus's Spirewith Sigil of blood, Sigil of torment, Malign WvW infusion, Mighty WvW Infusion
- Armor: Shaman/Dire armor with runes of the Tormenting
- Accesseries: Plague Idol, Celestial, sigil, Symbol of the Deceiver, Royal Signet, Vassar's Band, There with Yakkington: A Traveler's Tale
- Skills: Well of blood, Well of suffering,Well of Corruption, Radiation Field, Flesh Golem
Working Builds, updated for latest patches prior to (9/1/14) By Glimly Drand
Warrior Tank/sustained damage
Traits
- 4,II,IX
- 0
- 4,II,VIII
- 6,III,VIII,XII
- 0
- Weapons: Great-sword or hammer and bow
- Armor: Power,toughness,vitality with runes of the trooper
- Skills: “For great justice”, “On my mark”, “Shake it off”, Signet of rage.
Warrior Burst DPS
Traits
- 2,
- 6,VI,VII,XI
- 0
- 0
- 6,VI,V,XII
- Weapons: Rifle and axes
- Armor: Critical set and knights rings
- Skills: NA
Warrior Roaming Swords build
Traits
- 0
- 6,III,X,VIII
- 0
- 4,I,IX
- 4,III,X
- Weapons: Sword and war horn and great-sword.
- Armor: Critical with 2 runes of the monk and ruby orbs
- Skills: “Shake it off”, Bulls charge, Endure pain, Signet of rage
Warrior Cleric
Traits
- 0
- 4,V,IX
- 4,II,IX
- 2,I
- 4,V,VIII
- Weapons: Great-sward with sigil of doom and fire /Hammer with sigil of leching
- Armor: Half berserker and knights and berserker trinkets with Soldiers Rings. P.S carry mango pie
- Skills: Signet of healing,Bulls charge,Balanced Stance, Endure pain, Signet of rage.
Ranger Mixed Toughness Critical Build
Traits
- 6,I,VIII,XII
- 6,II,X,VII
- 2,VI
- 0
- 0
- Weapons: Great-sword and longbow
- Armor: 2 pieces of Valkyrie armor and 2 pieces critical armor and 2 pieces knights with runes of the fighter
- Skills: Healing spring, Lightning reflexes, Signet of renewal, Signet of stone, Bear form or Rampage as one.
- Pets Carrion Devourer and Lashtail Devourer
Ranger Troll Unguent Build
Traits
- 0
- 0
- 6,IV,VII,XI
- 6,III,VI,XII
- 2,III
- Weapons: Axe Golemancy/dagger busting and Sword/torch, auto attack off
- Armor: Apothecary with runes of the undead with Passiflora trinkets hound and wolf
- Skills: Troll Unguent, “Guard”, Signet of the wild, Signet of renewal, Rampage as one
- Pets Krytan Hound and Wolf
Ranger Hybrid Stun Build
Traits
- 6,IV,VII,XI
- 6,II,X,XII
- 0
- 2,V
- 0
- Weapons: Celestial Short bow with sigil of accuracy and Earth/berserker Great-sword with sigil of force and Hydromancy
- Armor: 3 pieces of berserker with opal orbs and 3 pieced of assassins with beryl orbs, celestial amulet 4 dire with Chrysocola jewels and a berserker back piece
- Skills: Troll Unguent, Signet of stone, Signet of the Hunt, Signet of renewal, Rampage as one
- Pets Wolf and Jaguar
Guardian Knight
Traits
- 0
- 0
- 6,VI,V,XI
- 6,II,VII or IX,XI
- 2,VI
- Weapons: Berserker Hammer or Great-sword with sigil of fire and force/cleric's staff with sigil of energy and sigil of water.
- Armor: Soldiers or knights armor with runes of the forge.
- Skills: “Stand your ground”, “Hold the line”, Purging flames, Renewed focus.
Guardian General PvE
Traits
- 4,II,VII
- 5,VI,X
- 0
- 0
- 5,VI,IX
- Weapons: Sword focus/Great-sword
- Armor: Berserker runes of the scholar,rune of divinity, Knights solders runes, Solders
- Skills: “Stand your ground”, “Hold the line”, Purging flames, Renewed focus.
Necromancer Lich Berserker
Traits
- 6,VI,VIII,XII
- 0
- 2,IV
- 0
- 6,VI,II,XI
- Weapons: Dagger/war horn and Axe/focus all berserker
- Armor: Berserker armor with rune of divinity and jewelry.
- Skills: Consume conditions, Spectoral armor,well of suffering,Blood is power,lich form.
Necromancer Bleeding Spirit
Traits
- 0
- 6,II,VI,XI
- 6,IV,V,VIII
- 0
- 2,II
- Weapons: Scepter with signet of agony ,dagger signet of blood/Staff signet of blood
- Armor: Rampager armor with runes of the nightmare
- Skills: Well of blood, Well of suffering, Spectoral walk, Epidemic, Lich form.
Necromancer Minion Master
Traits
- 4,VI,IX
- 0
- 6,III,X,XI
- 4,V,VII
- 0
- Weapons: Axe,War-horn/Staff
- Armor: Settler armor with runes of the dolyak
- Skills: Summon Blood Fiend, Summon Bone Fiend, Summon Shadow Fiend, Summon Bone Minion, Summon Flesh Golem
Thief Dagger,Sword
Traits
- 5,III,VI
- 6,I,VI,XI
- 0
- 3,III
- 0
- Weapons: Dagger sigil of blood lust , Sword sigil of air , Bow sigil of fire
- Armor: Berserker armor with Superior rune of Lyssa Berserkers Trinkets
- Skills: Withdraw, blinding powder, signet of shadows, shadow refuge, basilisk venom.
Thief Assassin
Traits
- 5,III,IX
- 6,III,X,XII
- 0
- 0
- 3,II
- Weapons: Dagger,Dagger/Short bow
- Armor: Berserker Armor with Beryl orbs
- Skills: Hide in shadows, Assassins signet, Shadow refuge, Shadow-step, Basilisk venom
Thief Back-stab
Traits
- 0
- 4,I,III
- 6,IV,V,XI
- 4,VI,IX
- 0
- Weapons: Dagger,Pistol/Short bow
- Armor: Berserker armor with runes of the scholar and berserker trinkets with exqisite beryl jewels
- Skills: Hide in shadows, Infiltrators signet, Shadow refuge, Basilisk venom
Thief immortal condition burst
Traits
- 0
- 0
- 6,IV,V,XI
- 2,V1
- 6,III,VII,XIII
- Weapons: Pistol/dagger in both slots with sigil of battle and sigil of doom
- Armor: Dire armor with Runes of the Krait
- Skills: Hide in shadows, Signet of shadows, Shadow refuge, Basilisk venom
Mesmer Shatter Cat Ghost
Traits
- 4,II,VII
- 4,I,X
- 0
- 0
- 6,?,VII,XI
- Weapons: Staff and Great-sword with Sigil of energy
- Armor: NA
- Skills: Blink, Decoy, Portal, Mass Invisibility
Mesmer Great-sword staff
Traits
- 4,I,X
- 0
- 4,V,X
- 1
- 3,I,VII
- Weapons: Great-sword/Staff
- Armor: NA
- Skills: Aether feast, Phantasmal disenchanter, Signet of inspiration, Null field, Mass invisibility.
Mesmer Shatter swords, Great-sword
Traits
- 4,III,X
- 4,IV,I
- 0
- 6,V,VIII,II
- 0
- Weapons: Swords/Focus force sigil and sigil of air,Great-sword sigil of Blood-lust
- Armor: Berserkers armor with Ruby orbs, same for accessories
- Skills: Either feast, Blink, Feedback, Null field, Mass invisibility.
Engineer Pyrotank
Traits
- 2,V
- 6,V,VII,XI
- 2,I
- 4,II,VII
- 0
- Weapons: Pistol/Shield
- Armor: Berserker armor
- Skills: Elixir h, Flamethrower, Elixir r, Rocket boots, Supply crate
Engineer Kit
Traits
- 6,II,X,XI
- 6,III,V,XI
- 0
- 2,I
- 0
- Weapons: Giver Pistol with Sigil of battle/ Giver Shield with Sigil of strength
- Armor: Berserker armor with runes of strength and Berserker Trinkets
- Skills: Med kit, Elixer gun, Grenade kit, Elixer U, Supply crate
Engineer Bomb
Traits
- 6,III,VII,VIII
- 6,II,III,XI
- 0
- 2,I
- 0
- Weapons: Giver Pistol with Sigil of battle/ Giver Shield with Sigil of strength
- Armor: Berserker armor with runes of strength and Berserker Trinkets
- Skills: Healing turret, Bomb kit, Tool kit, Rifle Turret, Supply crate
Engineer Turreteer
Traits
- 4,V,III
- 0
- 6,III,X,XIII
- 2,I
- 2,VI
- Weapons: Berserker Rifle with Sigil of force and energy
- Armor: Soldier armor with runes of the Ogre and Soldier Trinkets
- Skills: Healing turret, Bomb kit, Thumper turret, Rifle Turret, Supply crate
Engineer Celestial kit
Traits
- 4,VI,IX
- 0
- 0
- 6,I,IX,XII
- 4,VI,VIII
- Weapons: Pistol and Shield with sigils of hydromancy and geomancy
- Armor: Celestial armor with runes or the nightmare
- Skills: Med kit,Elixer s,Elixer gun, tool kit, supply crate
Older builds created prior to patches.
Sample Necro Builds
PvP Build:
(By Val Torrino)
- 0
- 30 II,VIII,X
- 20 V,II
- 20 II,V
- 0
Weapons: Staff, Axe/Warhorn
Armor: High Precision or High Power
Runes: Undead
Sigils: Superior Sigil of Perception (Staff), Superior Sigil of Accuracy (Axe) axe, Superior
Sigil of Earth (Warhorn)
Spells: Consume Conditions, Spectral Armor, Spectral Walk, Signet of the Locust, Flesh Golem (personal Choice)
Tactic: Use Axe/Warhorn and Locust to keep speed up. Switch to staff for AOE. Use Axe for single target attacks. BURST Damage for group attacks - Speed in, switch to staff and use 1,2,3,4,5, switch to spectral (F1) and use 4, then withdraw.
Tank Build:
(By Val Torrino)
- 10 V
- 0
- 30 V,IV,VIII
- 30 VIII,XII,V
- 0
Weapons: Staff, Dagger/Focus
Armor:
Runes: Dwayna
Sigils: Water
Spells: Well of Blood, Well of Corruption, Well of Suffering, Signet of the Locust, Flesh Golem (personal Choice)
Tactic: Face target drop wells, Spam Mark of Blood, Go Spectral (F1) and use 4 (Life transfer) whenever Possible, If things get dicey switch to dagger and use Life Siphon.
Sample Warrior Builds
Pve Build
(By Kaizar)
Offensive (High DPS)
- 30 III,IX,XI
- 25 V,X
- 0
- 0
- 15 III
-OR-
Defensive (Safer Build)
- 30 III,IX,XI
- 0
- 25 I,IX
- 0
- 15 III
Armor: Full Berserker gear on all peices of armor.
Tinkets: Soldiers amulet, Cavalier ring or berserker is you want, Berserker ring, knights or berserker accesories Soldier backpiece with exquisite ruby jewel.
Weapons: Greatsword, Sword/axe shield, (situational) Longbow/Rifle.
Runes: Ruby orbs in all of the armor or Superior rune of the scholar.
Sigils: Bloodlust, Force, Accuracy.
Utillities: Healing signet, For Great Justice, Shake it off, Signet of Stamina/Banner of Discipline, Signet of Rage.
Tactics:
For Great Justice (FGJ) for might and fury stacking always have it on cooldown in fights. Shake it off for a low cooldown stun break aswell as a quick condition cure.
Signet of Stamina (SoS) for more dodging on passive Emergency full condition cleanse on active.
Signet of Rage (SoR) is the same idea as FGJ in fights keep it on cooldown. Healing signet is for healing over time Combined with SoS and Shake it off you can still survive.
Greatsword is your main damage dealing weapon with sword/shield for if you need that quick block or stun while still being pretty strong.
Any ranged weapon is good when needed but rememmber that longbow is good for AoE and the rifle is for single target.
Trait choices can be changed to what you like better For example changing III in discipline to something more usfual when in a dungeon such as VI.
* with the 25 in defence instead you get Adrenal healing at 15 minor this combined with Healing signet gives lots of healing passively.
~Visual Guide~
Link to Kaizar's Build (above)
PVE Build
(By Glimly Drand)
- 30 V,II,IX
- 10 I
- 10 I
- 0
- 20 III,VII
Armor: Half crit, precision, power and other half power, toughness, vitality
Weapons: Greatsword, Longbow or Rifle
Runes: Superior Rune of the Warrior
Sigils: Superior Sigil of Rage
Spells:Healing Surge, Endure pain, Dolyak Signet, Signet of Fury, Signet of
Rage.
Tactic: Use signet of rage to up crit chance, use ranged until you make it to target,switch to Greatsword and use hundred blades with endure pain to reduce damage taken while standing still, then use Arcing slice as a finisher or for greater damage, if needed you can use signet of fury to get Adrenalin back to heal more effectively.
Heavy PVE Build
(By Berserk)
- 20 III,IX
- 0
- 20 II,VIII
- 30 VI,VIII,XII
- 0
Armor: Power, Toughness, Vitality
Weapons: Greatsword and Sword and War Horn or Rifle
Runes: Superior Rune of the Soldier
Sigils: Superior Sigil of Bloodlust
Spells: Healing Surge, For Great Justice, On my mark, Shake it off, Signet of
Rage.
Tactic: Use greatsword for main damage using your shouts off cooldown for condition removal and healing, try to rez any downed person and use sword and war horn to move around quicker to avoid damage, keep signet of rage on cooldown and keep your adrenalin bar full for healing surge.